Package for iOS

Hey Guys,
I want to know how it is possible to package projects for iOS.
Thanks

As far as I know, you have to be running UE4 on a mac.

You will then have the option to package under File → Package Project → iOS

ok thanks. is there a way to copy this to the mac book? or must I download it another time?

I found out that it is the easiest way to deploy it for ios to install ue4 via the source.

Currently we only support Windows to IOS workflow for non-code projects with the Binary Build (downloaded from the Launcher)
If you are looking to work with a code project, you’ll need to work from a Mac.

Nick Bullard-Bradley | Software Test Technician | Epic Games