Making a 1st person shooter gamemode and making it online

There’s too much room in that question. Just start with the ShooterGame Example as your base. If you don’t have a full design just start with some different weapon mechanics, or game rules for win conditions such as capture the flag and such.

But, you really should start with designing what you want first, and see what that will take to do, both asset and programming wise.

I’m still new when it comes to developing a game. Are there any specific directions on how to make a first person shooter online? Last time I asked, I was told to just script it in the source engine. Any help? Thanks!

Let’s say I already have all the designs and maps I need. I still have no clue how to make it multiplayer or game mode.

As far as I know under the dropdown for ‘play’ there is a dedicated server option, the shooter has replication already built in, so it’s a case of starting a server and then connecting to it.
Two way to do that, either launch 2 clients orrr load another client, open the command console and type ‘open’ followed by the IP.