Hi All,
I have a question which may be easy for you but hard for me because i am currently switch from Unity to Unreal. I have a lots to learn from Unreal.
Let’s say if i create a project from Blank, First Person with the gun, Third Person, etc, i want to display on screen the direction of where the player’s character is currently pointing.
Example, when i run my project, i want the system shows with print string “you are in north direction”, when he turn to left he gets “you are in west direction”, etc.
I don’t know which node to use for get the player’s current direction.
Thanks: that is a good beginning. Now, i am thinking about when my x is increase, i am in my North direction. When my x decrease, i am in the south direction. The 2 noes you mentioned “Get Forward Vector” and “get Actor Rotation” have borth Return Value. The 1st one has “In Rot R 0.0 P 0.0 and Y 0.0” and the send has target. How i can get datas to get a cue about my direction (North, South, East and West) ?