I have created a button in widget blue print, it shows on screen when I press play. Now I want it to play a character animation when the button is pressed.

I am new to Unreal 4 and I am having trouble figuring this out. I have created a button in widget blue print, it shows on screen when I press play. Now I would like my character to use a swing animation when the button is pressed.

Thanks for any help you can give.

This forum helped me figure out how to make the functions in my MyCharacter class visible to a widgit I am using to control user input. I was then able to call animations from MyCharacter using the OnClick events in the widget.

Making MyCharacter variable visible to UMG widget blueprint