Array 3D widget positions
Black background is in the map editor with correct positions.
Grey background is in the BP editor with incorrect positions.
asked Apr 07 '15 at 01:32 AM in Bug Reports
Thank you for the report. I created JIRA report UE-13384 for the issue where the widgets are different in the blueprint viewport vs when placed in the level. Our developers will be investigating the issue further and we will post here with updates as we have them.
I also entered a Feature Request for the ability to translate the widgets inside of the blueprint instead of having to set them manually.
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