After circa 20 minutes of creating static meshes via brushes in the UE 4 Editor and some scaling the editor is always crashing.
I start the editor, load my project and my map. When I scale a static mesh a view times the editor will crash.
I’ve just a floor with two boxes in the level with three point lights.
We haven’t heard anything for quite some time. I am going to accept this answer for tracking purposes. However, if you are still experiencing this issue please post here with your dxdiag and logs so we can better assist you. Thank you!