How to get linker errors back in MinimalAPI
I am experimenting with a UClass(MinimalAPI) and need to test whether or not my code will cause linker problems when somebody tries to build it without having built the UE4 Source code.
Unfortunately, I have built the source code, thus I don't get linker errors when I violate the API. Is there a way I can get these errors back again?
I'm on XCode/Mac!
asked Apr 07 '15 at 12:06 PM in C++ Programming
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