Sphere spawning from Player Start can't get rid of
So I'm making a SimonSays game with arrows. I have a static camera that doesn't move. However I have this sphere that moves around my game when you use wasd keys which i use to check arrow inputs. It spawns from this playerstart.
Deleting it doesn't get rid of the problem I didn't have this player_start before I added because I saw something about it in another question. By adding it i now Know that sphere always spawns here.
Any help would be appreciated. If you need to see my static camera blue print let me know! Thanks guys.
asked Apr 07 '15 at 06:49 PM in Blueprint Scripting
That's the mesh for the default pawn. You can create a new spectator pawn and set it as player pawn in World Settings to get rid of that mesh.
answered Apr 07 '15 at 06:59 PM
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