So I’m making a SimonSays game with arrows. I have a static camera that doesn’t move. However I have this sphere that moves around my game when you use wasd keys which i use to check arrow inputs. It spawns from this playerstart.
Deleting it doesn’t get rid of the problem I didn’t have this player_start before I added because I saw something about it in another question. By adding it i now Know that sphere always spawns here.
I mean… I also need to make sure I can use the new pawn for navigation… like the original one.
If you press W,A,S, D buttons on your keyboard, you should be able to move… including the mouse function.
It makes sense what you posted… but I can’t get this to work.