Toggle Visibilty - Fixed, my silly mistake
Apologies for the question that is very basic, and probably been asked hundreds of times (I tried searching for it, but couldn't find anything - most likely because I'm not using the correct terms)
I am following a tutorial on Digital-Tutors for creating basic blueprints. The blueprint is to have a light that is off, that then turns on after the events begins after a delay.
The tutorial says that as long as the light is selected, i should see 'toggle visibility' - but I do not see it. I can see it if I turn 'context sensitive' off - but then the light isn't automatically assigned to this target. The tutorial says that as long as you have the object selected, it will show up under 'Toggle visibility' with context sensitive turned off, and once this blueprint is added, the light target will already be assigned.
I can obviously assign the target afterwards, but it is much quicker if it's already assigned when I have the light object selected like the tutorial shows..
The engine is always changing, so sometimes what you're looking for has been moved into a completely different area, or is nested under another. I sometimes get confused myself. :) Anyway, I've gathered some documentation for you regarding toggling visibility:
Hopefully the documentation provided will help connect some of the gaps between the tutorial you're currently working with.
Good luck! :)
answered Apr 07 '15 at 07:33 PM
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