Bug with friction when using materials
Here is a video where I recreate the bug: https://www.youtube.com/watch?v=K-_QoM1TokY
My character model is a sphere, and I'm attempting to give it 0 friction, so I can slide on the ground.
If I set a physical material as having 0 friction and also set it on my character, so there shouldn't be any friction, it still sometimes applies it.
As you can see, I am able to glide around for a moment, but then the friction kicks in and I start to roll.
asked Mar 28 '14 at 09:36 PM in Using UE4
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