Editor crash and memory leak
Most of them time I use code but lately I started to do things with blueprint. And sometimes editor just crashes without good reason. Also I noticed that editor eats more and more memory in time. Just now it crashed when I tried to drag and drop local widget variable to the outpu of create widget. And after restart it crashed again. This is screenshot of crash: Here is the crashlog:
Each time I receive the same crashlog. I even deleted everything from this widget except of this function (Arguments were deleted also) and this create widget and variable. And again, after I drag and drop it crashes. I checked, now this widget doesn't even have any external references. So that's why I decided to not just drag and drop but firstly to create this set node. And then connect it to output of create widget. Now it works. And after that I decided to make another test. I deleted this set node and drag and dropped variable again. It crashed. So now I have this uasset which doesn't depend on any other assets. So I made blank project. Imported just this asset. Drag and droped that variable. Crash. I renamed asset to .txt and attached it. So if you can, you can study it closely (don't know if it is possible)
Also here are some memory logs I made yesterday. I had again a lot of memory consument (1.8GB for a simple project). And after restart there were only 1GB:
I renamed them from memreport to txt. I made them with memreport -full.
asked Apr 08 '15 at 09:45 AM in Bug Reports
I was able to reproduce this crash and have entered a bug report, UE-13595 to be assessed by the development staff.
answered Apr 09 '15 at 06:57 PM
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