How to include assets from the marketplace at a selected folder?

Hello,

I bought an asset from the marketplace and I wish to use it in my game.
Problem is, each time I include it, it makes a folder for that asset files under Content folder, while my folder hierarchy is:

Content/TopDown/Meshes/New Folder Here to Hold the Asset

I tried the following methods:

  1. Coping the .uasset files into the desired folder,
  2. Including the asset by the launcher option, then moving the included folder
  3. Migration will not work as final destination should be /Content/ (in Content folder)

Is there any other option to tidy the folders by my will, or must I bend to what is comfortable for the engine?

Thanks.

Seems that for now it can’t be done.

Unless importing external FBX files, you have to put it under Content Folder.