[4.7.4] fail to connect dedicate server on ios
Hi. I am developing an online game on mobile and use the dedicate server. Client run openlevel to connect the server.
Android is OK , but ios connect fail.
LogNetTraffic:Error UNetConnection::ReceivedPacket:ReceivedPacket : Received control close before open
I need help. :(
We haven't heard back from you in a while, so I'm resolving this post for tracking purposes. If you're still experiencing issues connecting your iOS app to a Windows dedicated server, please feel free to provide the information requested above, and we will continue investigating. Thanks!
answered Apr 28 '15 at 04:47 PM
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