how to add input from arduino to a blueprint
I am working on a project where a ball speed is controlled by a potentiometer. The data is serially brought in by an arduino. How should i transfer this data to ue4 in order for this to work?
asked Apr 08 '15 at 10:38 AM in Blueprint Scripting
Use the UE4Duino Plugin.
answered Nov 17 '15 at 10:58 AM
what are your version of Unreal Engine? my version is 4.15.0 and the UE4Duino plugin no working! u.u someone help me ! .... i need a plugin for version 4.15.0 .
answered Mar 16 '17 at 08:37 PM
I have the version 4.15.0 and i'm trying to use a lot of sensor with my arduino, but that plug-in isn't for the version 4.15, is there an update anywhere ??
I have a huge game already code in the version 4.15, and i can't open it with the version 4.10 of Unreal Engin, so i can't use the plug-in....
Is there another way to use my arduino and communicate with Unreal Engine.
answered May 13 '17 at 01:50 AM
I would suggest using arduino as an i2c as serial communication. then events that happen to the actual arduino can be interfaced as a controller I/O etc. you can map your arduino outputs to keyboard inputs if you like. Im not sure if there is a way to use UE4 to do something with arduino though. Theres a good tutorial on making a number keypad. http://www.instructables.com/id/I2C-keypad/
answered May 18 '17 at 01:40 AM
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