How to scale different objects inside blueprint (problem with lights!!)
Hi guys! I'm wondering if you can build a blueprint with different static meshes and also a couple of pint lights (statics) and then move to the folder and if you want reescale. If I do that i have the problem with the attenuation radius, it seems this is not reescaling propery and I have to move and refind a good value again! please help!
asked Apr 08 '15 at 01:45 PM in Using UE4
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