Linux: UE4 Editor crashes when importing fbx over existing static mesh
Error-Type: Segmentation Fault (nullpointer)
asked Apr 09 '15 at 09:32 AM in Bug Reports
Thank you for letting us know about this crash. I was able to reproduce this on my end and have submitted a bug report (UE-13605) for further investigation. As a workaround it appears that, when importing the FBX the first time, if you select "Import All" then re-importing the mesh will not cause a crash.
answered Apr 09 '15 at 09:24 PM
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