Linux UE4Editor: Renaming assets gets aborted

Error-Type: Worklow issue
Platform: Arch Linux 64 bit – NVidia GTX 760 (driver: nvidia package with version 346.59-1)
Branch: release branch (4.7.5 tag) (compiled by myself)


Repro-Case:

  1. In the Content Browser Create an asset “abc” (without the quotes)
  2. Create a new asset
  3. rename the new asset to “abc2” (by typing in the whole name)
  4. => bot easily possible, because, renaming aborts.

Workaround:

For the second asset, type in “Xabc2”, then, remove the “X”

Hey -

Thanks for letting us know about this issue and for the workaround. This has been submitted for further investigation (UE-13589).

Cheers