Free non-commercial License.
I want to release a free non-commercial Template Project which is oriented on students, designers and people who want to quickly iterate/create a shooter without the need to develop the whole thing.
I am single developer and the project was planed for personal usage only. But many friends, students asked for it and I decided to release it to community. But it contains source code which took a lot of time to write and I don't want it to be used for commercial projects.
The problem is I don't know how correctly license/release it.
There are GNU GPL, BSD , MIT and several more. But they are for open-source licenses.
I spend too much time searching and reading licenses , and came to conclusion that I know nothing about how they work. And decided that It would be much faster to ask people who know this stuff.
How do open-source licenses work together EPIC EULA license?
How would you advice me to license it?
P.S. I will apply for Market Place and Unreal Dev Grand.
If it will win Dev Grand I will release it free for commercial use.
asked Apr 09 '15 at 12:59 PM in Legal & Licensing
I'll let others comment on specific license advice; I'm not your lawyer so I can't give you legal advice. I can say however that GNU GPL is incompatible with UE4. See Section 1 of the EULA in the Non-Compatible Licenses paragraph. The other two that you mentioned are ok though.
As for how open source licenses work with the Epic EULA generally, you are free to license your own work (but not the engine) under any license of your choosing so long as it is not a Non-Compatible License as defined by the EULA.
answered Apr 09 '15 at 01:38 PM
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