Visual glitches with brush objects (geometrically modified)
I'm sure this has been brought to attention but I couldn't find a thread on this specific issue...
For example, after any brush (BSP) has been modified enough, it causes portions of other brushes to be "invisible" .
This is a butchered brush next to a generic box brush, you can see the gap where the background is showing through. http://postimg.org/image/w6cujyix7/
Is there a way to avoid/fix this without converting the culprit into a static mesh and/or adding static meshes to fill the holes?
asked Apr 09 '15 at 03:57 PM in Bug Reports
This is a known issue under UE-12157. Unfortunately at present there are no suitable workarounds for the bug. Outside of moving to static meshes, there is no known workaround at present.
answered Apr 09 '15 at 05:32 PM
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