Don't know how to stop jumping flipbook after hitting floor collider. Please help

All I want to do is this:

  • Make my sprite jump
  • Do flipbook animation while jumping
  • When sprite touches ground again, go back to Idle and running animtation

Simple enough right? Haha

Looks like you need to have more set flipbooks 1 assigned to the velicity of you run so when you stop it plays idle.
This is how my jump and idle flipbooks are setup, might help you a little.