In UMG editor, sometimes when i drag and drop an element to reposition it, releasing the mouse sometimes doesn’t drop the element leaving it stuck to my cursor.
If you click again while its stuck it will drop, but then if you move the mouse cursor at all, it snaps back to the cursor and is stuck again, sometimes being at a different offset to when you originally picked it up.
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I have this exact same problem.
It happened after i tried to implement drag and drop functionality in my UMG.
During a gameplay test the drag and drop widget moved once every 2 attempts, the first time i click it nothing happens, the second time it drags and so on.
I tried to replicate it in a different HUD but it keeps happening in the same project.
In a new project everything works well and the widget moves for every drag.
The biggest problem is i worked 2 months on this project and i’d really like to fix this xD
From your explanation it sounds like the issue that you are experiencing is unrelated to the original post. For tracking purposes I will need you to create a new post. After doing so you can then post a link in a reply here. I will then be more than happy to assist you with your issue. I do have a few questions that for you that you could provide answers to in your new thread.
Quick questions:
What version of the engine are you using?
Could you provide screen shots of the blueprints that re involved with your issue?
Was this project upgraded from an older version of the engine?