3D model in HUD
Good time of day, in the creation of the next game collided with the need to display the 3D model in the HUD (more precisely in the inventory). It is based on an example of Skyrim. Q: how it make in UE4, or how in general realize this?
asked Apr 10 '15 at 08:45 AM in Using UE4
Im making a game, in that game, there's a legendary item, and its shown as a Cutscene(matine) in a different level, its not rxactly as you want, but i think you can do a Matinee showing a mesh that changes of model depending of the selected item :D
answered Sep 22 '15 at 01:59 AM
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