PIE warning with Simulate physics: but why ?
I've generated a AWheeledVehicle class actor in C++, created a blueprint based on it, set up my mesh, spring arm and camera in the blueprint editor. Whether or not I interact with it doesn't stop it to randomly generate this warning:
My car mesh has "Simulate Physics" checked. So what's making it tick that way ?
asked Apr 10 '15 at 02:00 PM in C++ Programming
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