Homing Projectile not homing to enemy.
So I was making a homing projectile to test out the feature as I'd never used it before, and when I tried getting it to home in on the enemy it doesn't fire. Here's the blueprint:
What it's doing is getting the player's character (it's a multiplayer game) and spawns the projectile slightly in front of the character. It should set the homing target to be my enemy character, but instead it just fires forward.
Any ideas would be helpful. Thanks.
asked Apr 10 '15 at 02:55 PM in Blueprint Scripting
You also have to set 'Homing Acceleration Magnitude'. If that is 0, then it will have no acceleration towards the target. I'm assuming you have 'IsHomingProjectile' set to true before setting the Target.
answered May 28 '15 at 08:08 PM
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