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How to make a sound only in a certain area?

How do I go about making a sound only play within a certain area? Like if you get too close to a vent you hear the "woosh" of air?

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asked Apr 10 '15 at 05:48 PM in Using UE4

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BookmarkStudios
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avatar image BookmarkStudios Apr 10 '15 at 05:51 PM

I should add that I tried adding an attenuation sphere, but it still plays everywhere.

avatar image TorQueMoD Apr 16 '15 at 02:24 AM

I was going to say to make a custom attenuation... post a screen of your settings?

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Same question as you, going to try this: https://docs.unrealengine.com/en-us/Engine/Audio/SoundCues/NodeReference#attenuationnode for my gunfire sounds

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answered Apr 06 '18 at 03:43 AM

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magma_dude
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