Saving and Settings not working? & Can't set text properties of combo box?

While working on a currently simple settings menu I have encountered an infuriatingly unexplainable issue where while changing the settings while playing it works fine, and saving seems to work, however when loading the settings the first time after changing isfullscreen the settings load properly for the checkbox, combo box, and slider, however the resolution does not get set, even though it should, until I select a new resolution. If I only change the resolution and not the isfullscreen checkbox then it does not save the settings, and still never sets the resolution on load, and the second time after changing the isfullscreen checkbox it doesnt load anyway?!
There are so many nonsensical things that are happening in this blueprint that I cannot find any possible reason for, especially the not setting the new resolution on load.

http://i.imgur.com/UGSZaPA.jpg

http://i.imgur.com/0dtqRjz.jpg

http://i.imgur.com/6izvOm3.jpg

And also, with the combobox I cannot change the font or text colour, no matter what texture and tint I choose for the triangle arrow thing it still stays black, and I’ve also noticed these issues and lack of control on other widget components as well?

Any help on these ridiculous problems and issues would be greatly appreciated :slight_smile: -_-

PS. I’ve found that setting the value of a widget component causes it to call it’s changevalue event so thats why begin play doesn’t also link up to making the changes to the window resolution.

Hello ,

I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. What version of the engine are you using?
  2. Can you reproduce this in a clean project?
  3. If so, could you provide a detailed list of steps to reproduce this issue on our end?
  4. Are you altering any variables that owned by widget blueprints outside of the widget itself (via casting for example)?

Hello ,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.