Need help implementing new blueprint OSS nodes
I try to make use of the SessionSettings, but in Blueprints. For this, I try to add 3 new nodes to my Blueprint Function Library:
Heres the corresponding code (as part of my Blueprint Function Library):
Current Status The executed ->UpdateSession function is sucessfully being run (returns "true" as result). The two nodes for getting values from the Session Settings however dont list any elements in the array.
I hope you can help me, when I sort everything out, I plan to release the network nodes + some other functions for the bp func library for free here on the UE forums.
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