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loading levels results in black screen

I'm working on an iPhone game, and i have multiple levels. When I play the game on my mac, I can load the different levels just fine, but when I launch the game on my iPad and try to load my different levels, it just displays a black screen. I know that my game hasn't frozen because I'm still able to use the virtual joysticks.

Is this a bug, or something I can fix?

Thanks.

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asked Apr 12 '15 at 04:08 AM in Bug Reports

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masterburgler
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avatar image wittlief ♦♦ STAFF Apr 13 '15 at 02:51 PM

Hi masterburgler,

How are you deploying the .ipa to your device, via iTunes, or are you doing launch on from the editor? Can you try packaging the Swing Ninja sample project and deploy to the device and see if you get the same error? It has two levels so it should be a good one to try and see if you get the same problem.

After that, can you attach to this thread the output logs for your project?

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I think there must have been a problem with some of my files. I was able restore it however, last night and now it works just fine.

Thanks anyways!

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answered Apr 13 '15 at 05:39 PM

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masterburgler
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