Hello,
I am new to Unreal Engine, and am struggling to understand one of its error messages. I have a class
#include "Object.h"
#include "SomeClass.generated.h"
UCLASS()
class GAME_API USomeClass : public UObject
{
GENERATED_UCLASS_BODY()
...
};
I created the header and source files in Visual Studio, but every time I try to compile, I get the error:
error : In TemporaryUHTHeader_SomeClass: Class name 'USomeClass' is invalid, should be identified as 'UTemporaryUHTHeader_SomeClass'
When comparing the code that I created from Visual Studio to one that I created using the C++ wizard, I fail to see what is wrong with my code.
I am using Unreal Engine 4.7.5 and Visual Studio 2013 Community Edition. Any help is greatly appreciated.
Thank you!