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EQS Test GameplayTags

how do i set tags in Tag Editor?

The tag editor looks blank.

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asked Apr 12 '15 at 10:13 AM in Blueprint Scripting

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26 2 4

avatar image OJW Apr 21 '15 at 12:12 PM
  • Have the same 'problem'. Search doesn't give any info on how to create tags.

avatar image hzn84 Jul 11 '15 at 08:48 PM

+1, same problem here. Can anyone please suggest how to solve it?

avatar image thankstipscom Aug 07 '15 at 06:17 AM

same problem too.

I just needed to get some target points found and then have the ai move to them. if it helps my work around was to create a targetpointBP thats a child of "targetpoint". Then I created a few children from my targetpointbp. "tp1" "tp2" etc.. and put them out there in the level. Then used the get actors of class and it seems to find the "best match"

avatar image gmc Oct 29 '15 at 12:58 AM

Any news on this? Not fixed in 4.9.2

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1 answer: sort voted first
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answered Jul 25 '16 at 10:24 AM

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