How to apply damage to AI and animate it?
My character has a weapon (axe) when right click is pressed he swings the weapon. I also have several AI's who wonder around I want to make it so when my character swings his weapon with right click and is in range the AI plays the death animation which I have then gets destroyed. This is a bit complex but if anyone could tell me how to do it I will be very thankful,
Thanks Yuness L.
asked Apr 12 '15 at 04:12 PM in Blueprint Scripting
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