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Android .apk installed, content required for game is missing

Hi, I packed my app to .apk for Android and it installed successfully on the device but everytime i start this app there appears a black screen. This screen is there until I close the App. What can I do to make the app working?

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asked Mar 29 '14 at 09:01 AM in Bug Reports

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Bostrot
36 8 13 13

avatar image Adr1c ♦♦ STAFF Mar 30 '14 at 04:29 PM

What steps did you take to package and install your app?

avatar image AZZATRU Jul 17 '15 at 09:36 PM

Getting the same error, any fixes?

avatar image Adam Davis STAFF Jul 20 '15 at 01:39 PM

Hi AZZATRU,

Unfortunately this question is highly outdated as the engine has gone through significant changes. If you are experiencing a .apk error it would be best to open a new question so we can assist you on your specific bug. In it, please include what device you are using as well as what steps you took to package and install your app.

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3 answers: sort voted first

Hi Bostrot,

We have not heard from you in quite some time. I am accepting the answer by cdrose for tracking purposes, if you are still having this issue please feel free to continue the conversation. Thank you!

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answered Apr 16 '14 at 08:55 PM

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It sounds like the content required for your game is missing, I've not tried creating a standalone apk yet but I know when you deploy to your phone via the edito it creates additional folders. Make sure it's creating a "GAME_TITLE" folder on the root of your SDCARD, where "GAME_TITLE" is the name of your project. This will contain all the content of your game.

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answered Mar 29 '14 at 10:29 AM

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cdrose
166 9 11 15

avatar image Bostrot Mar 29 '14 at 10:47 AM

and if there isn't this folder what can I do than?

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I haven't looked into this side of UE4 yet but to create a standalone apk package I believe you have to use UE4Frontend.exe which is located at "\Unreal Engine\4.0\Engine\Binaries\Win64" (if running Windows 64-bit) and launch that, it will have a bunch of settings and configurations to deploy to different platforms. Give that a go.

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answered Mar 29 '14 at 11:18 AM

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cdrose
166 9 11 15

avatar image Adr1c ♦♦ STAFF Mar 30 '14 at 04:29 PM

You can make an APK package by using the File > Package Project workflow in the editor without using UnrealFrontend. UFE still needs some polish, so it's largely "use at your own risk" right now.

avatar image cdrose Mar 31 '14 at 12:28 AM

Ah cool thanks for the info

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