Error in anim BP after moving skeleton asset
When you have a character with an animation blueprint linked to a skeleton, and you move this latest to another directory (and fix up the redirectors), you get the following error while opening the anim BP:
asked Apr 12 '15 at 07:08 PM in Bug Reports
Thanks for submitting this. This is a pretty strange case. After you select yes and then hit ok on the error message, can you then select UE4 in the Windows Taskbar (the Window menu on Mac) and see if there is a "Select New Skeleton" window hidden behind the editor? I noticed this and it should allow you to successfully choose a new skeleton.
I have entered this odd functionality as UE-14149 because it is very deceiving that it tells you the operation failed when it throws that window up behind the editor.
answered Apr 21 '15 at 03:38 PM
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