How to boost indirect lighting only with dynamic actors ?
See picture attached, the set-up is a FPS game with a highly contrasted corridor. Very few direct lighting coming from a directional light (with dynamic indirect lighting active).
What I'd like to do is boost the lighting only on dynamic objects (The gun and the arms). Is there a way to achieve that ?
I was hoping to boost the indirect light cache but couldn't find a way (maybe that's the wrong way to address that anyway).
Thanks by advance as I'm really stuck here.
Follow this question
Once you sign in you will be able to subscribe for any updates here