I still cannot get that to work, anyone can help me ?
The anim graph seems to have no connection to the input setuped in the project properties.
I also tried to get the value from a variable in my playercontroller but i cannot get it
Someone can do an exemple ?
Sorry, this question seems to have slipped through the cracks a bit, but have you seen this thread? I think it may help:
You should be able to pass anything from your Character BP to your AnimBP using the method above. So, you could feed your axis input value into a variable in your Character BP and then pass that info to the AnimBP.
Similar issue with inputs, The link above is right but I still had issues where the animation wouldn’t play (since fixed it), so just as an FYI to anyone who winds up here later, if you’re using animation on a skeletal mesh it doesn’t seem to work well when it’s an actor class, recreating it as a pawn fixed a lot for me.