FText reference in Blueprint can not be locialized

Hello,The FText that i reference in the blueprint can be gathered by the commandlets, but can not be locialized correctly when i change the culture.

Hello,The FText that i reference in the blueprint can be gathered by the commandlets, but can not be translated correctly when i change the culture.But that referenceed int *.ccp can be translated.

I’m not sure I entirely follow. Are you saying that when you change your culture while running the game the text in your blueprint doesn’t change but the text from your source does?