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How to make ship tilt with left and right movement?

So I figured out how to get movement for a ship with WASD style, but I can't seem to figure out how to make the ship tilt a bit while moving to the left and to the right. So for example if the player pushes D as the ship moves to the right it will also start to tilt along with it. Thank you in advance for the help :). alt text

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asked Apr 14 '15 at 05:59 AM in Blueprint Scripting

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avatar image ThatGuyMiniB Apr 14 '15 at 10:12 PM

Hello world?

avatar image ThatGuyMiniB Apr 15 '15 at 08:33 AM

Here is an update of my movement for my ship. Still only WASD movement but no it is a bit more simplified. Still trying to figure out to get it to tilt as you move to the right and left.

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newmove.jpg (377.2 kB)
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2 answers: sort voted first

Thank you so much everyone that has helped me with this! :D So attached is the blueprint for it and to solve the shakeyness of the camera you have to go to your SpringArm and in the Transform options click on rotation and set it to World instead of Relative and it works perfect now :D. Again thank you all and I hope this helps others in the future as well :). If anyone has any questions about it don't be afraid to message me and I will do my best to help you out.

Again thank you all so much!

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answered Apr 16 '15 at 05:50 PM

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Add Rotation Input might work

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answered Apr 14 '15 at 11:25 PM

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avatar image ThatGuyMiniB Apr 15 '15 at 05:50 AM

How do I go about doing that?

avatar image Narghile Apr 15 '15 at 08:36 AM

Here is an example of doing it turning left and right.

You would do this for roll instead of Yaw

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avatar image ThatGuyMiniB Apr 15 '15 at 08:42 AM

Cool I will try this now :) thank you. I'll let you know how it works out.

avatar image ThatGuyMiniB Apr 15 '15 at 08:55 AM

So I went and applied it and still nothing I have the image attached below. alt text

rot.jpg (377.5 kB)
avatar image Stormrage256 Apr 16 '15 at 10:22 AM

I'm not sure about this, but try setting an interp speed greater than zero. And for the target of your set actor rotation, use your movement character as the input.

avatar image ThatGuyMiniB Apr 16 '15 at 04:06 PM

Ok so I tried to apply what you suggested and it appears to be tilting the ship to the left and right when I move to the left and right but it also seems like the camera is tilting with it. How would I fix the camera tilting along with the ship? Below I have the jpg of my blueprint. Thank you so much for all the help guys :)

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update.jpg (401.6 kB)
avatar image ThatGuyMiniB Apr 16 '15 at 04:32 PM

When looked at closer I can't tell if the camera is also tilting, if the mesh I have under the ship is tilting, or even if the ship is tilting at all. If that makes any sense lol. When I do press play thought the screen shakes. Hopefully I gave a better clarification on whats going on.

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