can't call overridden function
I have a function "Execute" in a parent blueprint and multiple children
the function has a return value
the function is overridden in 3 of the (many) child blueprints
when i try to call the overridden execute using an instance of one of the children , i can only call the original (empty) function of the parent
asked Apr 14 '15 at 12:49 PM in Bug Reports
Here is the way to get the cast working properly. The Execute function node still shows the parent bp (which I'm investigating and will likey bug) but it is correctly casting to the child's version of Execute. I have the parent's function set to False and the child's set to True.
Let me know if this works for you.
answered Apr 17 '15 at 03:10 PM
TJ V ♦♦ STAFF
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