Actors do not replicate when using sessions
I have followed the Multiplayer Shootout showcase and tried to replicate the sessions part for my own project. I can create a (LAN) session, see other sessions and join one. My problem is that, for some reason, the actors do not replicate. If I simply open the map, for 2 players, they replicate without any issues. Is there something else I should do to enable replications when using sessions? Thank you!
Game Instance Blueprint
Game Mode Blueprint
After further researching the travel failure bug, I learned that the error was caused because I was playing the game inside the editor. I tried the game in Standalone mode and replication works as expected.
answered Apr 14 '15 at 09:29 PM
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