Camera blocking with side scroller template
I'm doing the typical "run right" thing for the level I'm working on, and I want to make it so that the camera can't go further left than the beginning of the level. However, camera blocking volumes don't seem to do anything for me here. I tried placing one just ahead of the start of the level, but the camera just went through it anyway. What can I do to prevent this?
asked Apr 14 '15 at 03:15 PM in Blueprint Scripting
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