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Unchecked access of potential null pointer in NavLinkRenderingComponent

in FNavLinkRenderingProxy::GetDynamicMeshElements, NavMesh may be null, but NavMesh->bEnableDrawing is accessed outside the if (NavMesh != NULL) block. This can cause a crash, if there is a navigation system but no Recast navmesh.

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asked Apr 14 '15 at 03:49 PM in Bug Reports

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You're absolutely correct, that's why it's already fixed on master branch :) But thanks for reporting anyway, and please share anything else you might find! Also, don't hesitate to make pull requests to our git repo!



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answered Apr 14 '15 at 04:06 PM

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MieszkoZ STAFF
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