[Closed] Analyzing profiler results
I'm currently working on optimization for my game. The overall performance is fine, but the framerate drops during battles - there are a lot of projectiles and effects. So, profiler time. I'd like to understand more about some of the time measured.
Thanks a lot !
The question has been closed Jul 07 '15 at 11:19 AM by Gwenn for the following reason:
The question is answered, right answer was accepted
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