Currently, it’s hard to see where your selected object in the level editor is oriented to the ground (without stereoscopic view):
It would be a huge help if you could just display a small line with an intersection point to the next surface while you move any object around like this:
And BTW: It would also be great if there were shortcuts to lock the movement to the XY/ZY/YZ-pane without having to select the combined axis plane in the widget manually (depending on the current camera angle they are often not accessible).
Many thanks.