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Is there a way to render multiple lightmaps and blend/animate between them?

Is there a way to render out multiple light-maps and animate/blend between them to get the following effect I did a mockup off in Photoshop alt text

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asked Mar 29 '14 at 07:28 PM in Using UE4

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EVIL
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lightnonlight

It may be a little late, but I've just finished multi-lightmap dynamic blending for UE4. (based on 4.9.2-release)

Just check it out: https://github.com/AlanIWBFT/UnrealEngine/tree/MLDB-4.9.2

Later on I'll present detailed instructions about how to make use of it.

1.gif (2.3 MB)
2.gif (2.2 MB)
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answered Oct 16 '15 at 05:06 PM

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Luoshuang
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avatar image JedTheKrampus Oct 27 '15 at 08:55 PM

This looks really nice! I hope you put a pull request together soon.

avatar image motorsep Mar 09 '16 at 05:28 PM

Wow, amazing. Is it in 4.10.4 officially ? Or will it be in 4.11 official ?

If not, could you please make it into a mobile friendly plugin ?

avatar image motorsep Apr 01 '16 at 05:50 PM

Bumping this up due to 4.11 release...

avatar image Norman3D Apr 06 '16 at 04:07 PM

I guess an unresolved problem of this plugin would be the cubemaps and the probes, right? There should be a way of switching those too. Otherwise you'll have very inconsistent results.

avatar image motorsep Apr 06 '16 at 04:26 PM

Perhaps, but for now I'd be happy if the author made it into a plugin, so there wouldn't be a need in rebuilding engine all the time. Plus 4.11 isn't available either :(

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Does anyone have a copy of this before it went offline?

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answered Apr 13 '16 at 01:44 PM

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edmonde
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avatar image Luoshuang Apr 14 '16 at 11:05 AM

MLDB-4.9.2 is still available, but not under active development. MLDB-4.10.4 is better.

avatar image edmonde Apr 18 '16 at 05:31 AM

sounds great, the link provided above is not working. Do you have another means of taking a look at this MLDB project? e

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