How to stop character from jumping before start animation is finished?
Hi im having a problem with the jump start animation, ive set up the jump animation following the unreal tutorial but the problem is the animation still plays the Jump Start animastion while the character is in air. i set up the time remaining ratio to be 0.5 but the animation still play while the character is off the ground rather than him being on the floor for takeoff so any help will be a great thanks
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