How do I include the leap-motion-plugin into an existing project?
I'm working on a project in UE4.7.5 and I want to use Leap Motion in the project. I downloaded the plugin and copied the LeapMotionController-folder into the plugin-folder of my existing project. I could now enable the plugin in the projectsettings. UE4 wanted to restart to use the plugin so I tried it. But then the message "The following modules are missing or built with a different engine version: UE4Editor-LeapMotionController.dll Would you like to rebuild them now?" appeared. So I pressed Yes. And now the error-message "MyProject could not be compiled. Try rebuilding from source manually" appeared. I don't know what to do now to make Leap Motion work. I can't find the missing module anywhere on my computer. And I don't know how to rebuild from the source manually.
I solved the problem. If someone wants to know how just ask.
answered May 06 '15 at 10:30 AM
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