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How do I include the leap-motion-plugin into an existing project?

I'm working on a project in UE4.7.5 and I want to use Leap Motion in the project. I downloaded the plugin and copied the LeapMotionController-folder into the plugin-folder of my existing project. I could now enable the plugin in the projectsettings. UE4 wanted to restart to use the plugin so I tried it. But then the message "The following modules are missing or built with a different engine version: UE4Editor-LeapMotionController.dll Would you like to rebuild them now?" appeared. So I pressed Yes. And now the error-message "MyProject could not be compiled. Try rebuilding from source manually" appeared. I don't know what to do now to make Leap Motion work. I can't find the missing module anywhere on my computer. And I don't know how to rebuild from the source manually.

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asked Apr 16 '15 at 02:26 PM in Using UE4

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Plasmaschnee
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I solved the problem. If someone wants to know how just ask.

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answered May 06 '15 at 10:30 AM

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Plasmaschnee
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avatar image capatto May 08 '15 at 01:28 AM

Hello Plasmaschnee I am suffering from this problem, can you help me? tks

avatar image matewfeel May 11 '15 at 01:07 AM

hey ! i found myself in the same situation, could you explain how you fixed that ? thank you :)

avatar image Plasmaschnee May 11 '15 at 01:27 PM

I followed these instructions until after the download from Github. https://developer.leapmotion.com/documentation/unreal/index.html. Then I used the setup.bat in the directory. After that there was a UE4.sln in the directory which I used with Visual Studio. After it built the whole Unreal Engine new in Visual Studio I launched it clicking on "Local Windows-Debugger" and it started Unreal Engine 4. Now it let me choose the project I wanted to open with this version of UE4. I chose my project and it told me, that I needed to convert it to the new UE4-Version. There also is the option to open a copy of the project so that you have one version in 4.7 and the other in the version with the plugin. After the project was open I continued to follow the instructions "Enable the plugin" from the same page as before. To find the "Leap Motion Controller" I followed this guide: https://developer.leapmotion.com/documentation/unreal/unreal/Leap_Unreal_Using_Plugin.html I hope that helps. If it is still not working tell me exactly where it didn't work and I will try to help.

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