Can't import FBX rig into UE4. Multiple roots found. Maya
I'm having trouble importing my rigged character into UE4. I've looked at tutorials showing how to import them but I always get the same errors:
Multiple roots are found in the bone hierarchy. We only support single root bone. Multiple roots found. Import failed.
I've tried selecting everything and CTRL+G to group everything but it still doesn't work, I'm guessing its a little more complicated than that. I Don't have much knowledge of animation and rigging (my animator sent me the file to import into ue4) so I can provide the Maya file if requested.
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