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Packaging Android failed

I am using a 4.7.5 release source code version editor, and I keep getting these error when packaging Android arm-linux-androideabi/bin/ld.exe: error: cannot find -licudata arm-linux-androideabi/bin/ld.exe: error: cannot find -licuuc arm-linux-androideabi/bin/ld.exe: error: cannot find -licui18n arm-linux-androideabi/bin/ld.exe: error: cannot find -licule arm-linux-androideabi/bin/ld.exe: error: cannot find -liculx .....

https://answers.unrealengine.com/questions/183651/android-build-error-cannot-find-l.html I found this question is very similar to me, I use tadp-2.0r8

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asked Apr 16 '15 at 05:05 PM in Packaging & Deployment

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darren_mii
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avatar image devel.bmad Apr 27 '15 at 03:25 PM

Same issue here. Worked normally up to yesterday, today something broke (didn't upgrade anything) and I cannot package anymore. Tried to clean up the project and rebuild, but didn't solve the issue. Is there some folder I could try to manually delete to solve this?

avatar image darren_mii Apr 27 '15 at 03:59 PM

Hi devel.bmad,

Which TADP version did you use?

If you want to clean up the project, you can try to delete these folders:

Binary, Build, Intermediate, Saved.

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1 answer: sort voted first

The problem was not related to a specific project, but to the engine compiled from github. Actually I probably messed up with the build files trying to solve this and this other issues.. running Setup.command again fixed up my problem :-)

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answered Apr 27 '15 at 04:40 PM

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devel.bmad
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avatar image Arthur Khusnutdinov May 20 '17 at 04:12 PM

Thank you very much!

avatar image christian_svr Oct 09 '17 at 04:54 PM

Wow, amazed that this worked. Thank you!

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